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Using the add-ons is necessary in order to locally validate the character.

After a successful local validation metadata.json file will be generated at the same location as the character file.
You will need to provide the generated metadata.json file, along with your character files, when uploading your characters to Wonder Studio.

Example Characters

Use an example character to reference the TPose and bone distribution in the skeleton.
Example characters can also be used as a reference for the Wonder Studio bone naming convention.

Visit the Bone Mapping, Distribution, and TPose page for more information on how to T-Pose your character and what the preferred bone distribution is.

Visit the Bone Mapping, Distribution, and TPose page for more information on how to T-Pose your character and what the preferred bone distribution is.

Visit the Bone Mapping, Distribution, and TPose page for more information on how to T-Pose your character and what the preferred bone distribution is.

Example Head with Blendshapes

Use an example head to reference blendshapes. Transfer the reference animation data to your character for quicker iteration and easier correction of blendshapes.

Visit the Blendshapes and Facial Tips and Tricks pages for more information on supported blendshapes and how to create them.

Install the Validation Add-on

Download and install the validation add-ons.

  • Download add-on here.
  • Go to Edit > Preferences  
  • In the Add-ons section, click the Install button in the top right.
  • Navigate to the location where you downloaded the add-on .zip, select it, and click on the Install Add-on button in the bottom right.
  • Enable the add-on by checking the checkbox next to the addon name. You can now find the addon in the 3D Viewport.
  • Download add-on here.
  • Navigate to the location where you downloaded the addon .zip and extract it. You should see a “wd-maya-tools” folder and “wd-maya-tools.mod” file.
  • Copy both the .mod file and the folder to the Maya modules folder. Maya modules folder can be found at the following location
    • Windows: C:/Users/<username>/Documents/maya/<version>/modules
      In case the modules folder is missing, create it by hand.

    • MacOS: /Users/Shared/Autodesk/modules/maya/<version>

    • Linux: $HOME/maya/<version>/modules
      In case the modules folder is missing, create it by hand.

  • Next time Maya is started, a shelf labeled “WonderDynamics will appear. To run the add-on simply click on the Wonder Dynamics icon.

Download Textures for WS Featured Character

Export Scene files do not come with character textures.

To get textures for Wonder Studio Featured Characters please click on download links after your project finishes processing.

To learn how to reload textures in your scenes, visit the Export Scenes section and select the documentation for your DCC of choice.